Since Aubrey McMichales did some really fantastic maps that people can use to learn their way around the island, I thought it might be nice to take a few of her maps and highlight the areas where perps could be found on them, making some references to skill levels and teaching stats in the process, to make another good set of enhanced maps that people can have if they choose.

Now, Aubrey gets 100% of the credit for the maps. All I did was whip out a highlighter or two and get colorful with them. Nothing big, okay? If Aub decides she wants to do this with her own maps, then I will gladly take this page down and link directly to her Perp Locator. In fact, I kinda wish she would do maps like that, since I think she could make it rock a helluva lot better than I did. She's just cool like that.

Anyway, hope this helps some people! Enjoy! If I missed anything, please give me a shout at roleplayman@hotmail.com.


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Eastern Jungle: (Click on the highlighted map)

The perps you find here are lower level Anti-para and Para perps. This ain't no trip down the Yellow Brick Road, peeps. Ruffians, Rouge Brawlers, Skeletons, & Zombies. Oh my! <g>

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Limestone Caverns: (Click on the highlighted map)

You will find Apparitions here, which are low level Para perps, and good for the beginning mystic or paranormal researcher to chase around and beat the holy crap out of for cash, notoriety, and skill points. If you are a high level Para Perp fighter, then this area would probably be boring for you. Anti-para people would probably have a small challenge though

 

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Louis X Hotel: (Click on the highlighted map)

Moderate level Phantoms prowl around this area, and are more the cup of tea for Paras, not Anti-paras.

 

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North Central Jungle Caves: (Click on the Highlighted map)

This is where the big boys play! High level Para and Anti-Para perps reside in these caves, and let's just say they are not a walk in the park for a moderate level fighter. In fact, unless you have good swimming, climbing, and sports skill, you may not even be able to get to some areas of this hunting ground.

 

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West End: (Click on the highlighted map)

Low level Brawlers wander in the West End. They are Anti-para perps, so beginning Paras would probably be a lot happier in the Limestone Caverns. But, pretty much any lower skilled hunter can handle these guys.

 

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Western Beach: (Click on highlighted map)

This is the area where it takes some climbing and swimming skill to traverse. It even takes some Zoology if you care not to be bitten by the croc at the first stream. Stalkers hide and ambush in this area. They are mid-level Anti-para perps. They also throw dust, so if you are a lower level hunter, and do not have sufficient Evasion, Acrobatics, or Prowling skill, you may just get a face full of black gunk. Carry eyedrops or just run real fast in the opposite direction!

 

 

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North Central Jungle: (Click on highlighted map)

A whole multitude of perps work in this area! They range from mid-level to advanced level Anti-para perps. Again, this area takes a good amount of swimming and climbing skill to conquer properly.

 

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Old Water Front: (Click on highlighted map)

This was the first violent perp hunting ground on Morada, and many people have fond memories of it when it was accusable only perps that hung around. These days, it has Thugs and Henchmen, who are lower level perps, but still provide good challenge for Anti-paras.

 

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Savard Mansion: (Click on highlighted map)

More Para perps! Phantoms hang around in the mansion itself, while Vampires seek to suck your blood in the Maze. They are both low level Para perps.

 

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Trench: (Click on highlighted map)

This is crime boss Chandler Ghent's little Anarchist hideaway. He has a little sections of it, training quads as he calls them, that have mid-mid level Anti-para Mobsters and Gangsters running around. If you are lucky, you may even be able to sneak into Ghent's lair and oogle his office. I gotta give him credit for one thing, he makes good coffee. Other than that, his days are numbered. Oh? Did I say that out loud?

<Bryan gins slightly as he shines his CMPD badge and whistles>

 

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Abandoned Mines: (Click on highlighted maps)

Mid-level Para perps, Miners, and their advanced level counterparts, Firey Miners, reside in this area, which is hidden underground in French Quarter. If you can freeze and scorch with a glance, these guys are for you!

 

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Bartstown: (Click on highlighted maps)

Again, there are a mixture of Para and Anti-para perps in this location. Intermediate level ones. Be prepared for lots of big bad voodoo stuff, daddy! (Okay that was *almost* a band's name. I tried!)

 

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Colonial Park: (Click on highlighted map)

If you are a beginner, as in just got off the boat and are looking to rumble, feast your eyes on these poor saps! These are basic level Anti-para perps, but suitable for the beginning Para to beat on as well. When you want to take a break from teaching them how to duck and cover, you can either play in the Playground, or listen to the rock band jamming in the park. Tip the band well, now, they're starving musicians looking for their big break and need better gear!